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Quality of Life Mod

- A Mod for Genshin Impact.

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Updates

Updated for 4.2 4.0

12d

-Fixed water transparency issues

-Also made water cubes in 4.1 fontaine area transparent

-NoGrass.ini now includes all sorts of plants, bushes and flowers (I gave up on naming them so they are enumerated)

-NoGrass.ini also makes (some) tree leaves disappear when inside of them instead of showing a dotted semi-transparent version of it

The vegetation removal is complete for most places, enkanomiya and the new 4.2 areas are the only exceptions right now. I wanted to get everything before updating but water transparency was broken so I thought I'd upload it along with the fixes.

I also wanted to make an automated wish tracker in-game (a very simple thing in theory to count your pity) but I don't have enough wishes to try and make it, the private server software doesn't seem to be updated and I don't have the space to waste for a downgrade to 4.0. So that's put on hold until I can somehow get more wishes, be it in a private server, my own account or someone funding me with accounts to make it :)

Have fun exploring 4.2 areas and good luck on your wishing!

Files

  • quality_of_life_v4_0.zip

Small update 3.2

1mo

 

  •  

Small fix 3.1

2mo

 

  •  

Update 3.0

2mo

 

  •  

Small fix 2.3

2mo

 

  •  

QoL mod to make your life easier.

A simple mod with a few QoL additions that might make your life easier while playing genshin impact.

Features so far

  • Fog disabled (both underwater and above water)
  • Water is more transparent when looking at it from above or below
  • Some annoying effects underwater are removed
  • Invisible walls, that appear when you get close to them, are all turned slightly opaque for better visibility, this includes Tatarasuna, Eye of the Sands and Seirai Island's Balethunder walls
  • The blue blocks in Fontaine that function the same way are also visible from far away
  • Invisible walls in Sumeru desert are also visible from far away 
  • Map vignette is removed
  • Map is cleared up to make everything visible, including Tsurumi Island's fog and Desert of Hadramaveth's brown whirling effect
  • Minimap is also cleared up in the same way
  • Grass, flowers and all plants that aren't collideable are removed (optional, disabled by default)
  • The above option does not apply to trees, but tree leaves disappear when inside of them instead of turning into a dotted version of it that makes it much harder to see

   Most things have comments explaining what they do, so you can configure a lot of things like colors, opacity, re-enable or disable some effects. The .ini files have comments right above each section while the shaderfix files have an explanation in the 1st line that directs to other lines.

   Note that I'm very new to making mods and all I've done is either find hashes of stuff I don't like & make shader overrides for them with handling = skip or make shaderfix files using 3dmigoto and edit some stuff with trial and error. Things might be broken in unexpected ways, but I've had no issues myself and I've been using most of these fixes and edits for weeks. Still, let me know if anything's broken and I'll try to fix it.

   If you're looking for more QoL, I recommend the Exposed Chests mod by AngryPhishy and the No Loading Screen mod by DiXiao.

Installation

   Put the Quality of Life folder in your Mods folder.
   Don't touch the Shaders folder as that's the folder that Shaders.ini is looking for to apply ShaderFixes.

   To remove grass and flowers, rename the file called DISABLEDNoGrass.ini to NoGrass.ini (or any name that ends in .ini)

Requirements

Dependencies and prerequisites required to use this Mod

  1. 3DMigoto/GIMI

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Files

Alternate File Sources

Credits

Key Authors

Rimelol

Creator

Submitter

RimelolCreator
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Game

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Category

Sub-category
category img Other/Misc

Details

 

Version

4.0

 

License

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