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How to change viewmodel fov depending on weapon?

- A Question for Team Fortress 2.

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Is it possible to have have the game change the viewmodel_fov value depending if you pull out your primary, secondary, melee, pda etc?

Like for example, pulling out a scattergun immediately sets the viewmodel fov to 90 but pulling out a baseball bat changes it to 80.

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  • How_to_change_viewmodel_fov_depending_on_weapon?.zip

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