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Expanded Announcer

- A Sound Mod for Team Fortress 2.

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Updates

The barely played gamemode update 1.2

19d

AdditionAdded the beta versions of the Mannpower Intel captured sound. (Both lines have both beta themes.)

AdditionAdded several alternate takes for the Administrator in Special Delivery.

AdditionMade CTF-CP have parity with the CTF additions.

Alright, so this update is being done by Memelord35 via a permit system, (I have no clue). So if something is broken, let either me or arandomartist know.


ks fix 1.03

2mo

BugfixFixed buggy KS sounds.


Kill them all! 1.02

2mo

AdditionAdded killstreak voice lines.

AdditionAdded 3 new "You've failed/Won/Stalemate" lines, along with extra flair as the new round begins.

AdditionAdded 3 new match ending sounds for failing or coming out victorious. (WARNING: Listening to this audio may invoke feelings of violent rage against people who cannot fight back.)

AdditionAdded voice lines to domination sounds.

AdditionAdded the unused "We have captured the enemy intelligence."

AdditionAdded the alarm from meet the spy to the background of capturing/losing the intel.

AdditionAdded the unused "You must defend our intelligence!" lines when losing your intel.

AdditionAdded extra lines from arena at the start of a KOTH match.

this update took WAY too long to push out. im going to bed


oopsie doodles 1.1

3mo

BugfixFixed the second file not including the 2 minutes left file.

ann ounger

OVERVIEW:

This mod brings a lot more character to the administrator, and also brings back some unused stuff! 

GIVING THE OLD HAG SOME NEW LIFE 

This mod includes stuff, such as the ending 10-1 second countdown, "Mission begins/ends in 20 seconds." and the scrapped killstreak voice lines! This also adds some unused "You've failed/Won/Stalemate", match end victory statement, and extra voice lines to the domination sounds! (And as everyone totally wanted, the 'Meet The Spy' alarm for taking the intelligence. You're welcome.)

You'll be hearing mostly unused sounds in this mod. If there's any suggestions on what I can use to make this nasty old bitch a little more lively, please leave a comment and I'll consider it!

A PSA IN PREVENTING QUIET SOUNDS.

The voices in this mod may be all screwy if your game volume and music volume aren't aligned. Since the administrator countdown is a part of "30 seconds left in the mission." I had to edit it so it's in the music channel, just so that it doesn't cut out suddenly.

KNOWN BUGS:

If the game gets more time after the administrator states there are 30 seconds left in the mission, she'll continue counting down, similarly, if you download the one with "2 minutes left", it may state there is 2 missions left at the complete wrong time. It's a little annoying, but it shouldn't really ruin the experience outright. If anyone knows how to possibly fix this I'm all ears.

Another bug! I've forgotten to add cue files for the ending music. I will get around to doing it shortly. (Written on 10/28/2023, 7:19 PM EST)

CONCLUSION.

What are you still doing here!? Download this and get back out there! You've still got a job to do!

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Credits

the men

arandomartist. uPic

Creator

MemeLord35

Worked on the killstreak audio, and helped with smaller things.

arandomartist. uPic

Creator

MemeLord35

Worked on the killstreak audio, and helped with smaller things.

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