If you want to distribute sound mods, this should help you
Sound and music pck
files are quite big and sound mods distribution is complicated by file sizes.
One of the ways is to create patches.
Warning: this will work only if input file for patch applying is original. This cannot be used on top of already patched files.
There are some tools for patch creation, I personally use xdelta3
.
For example, the modded file is External0.pck
(voice pack #0)
xdelta3-3.1.0-x86_64.exe -e -s External0-game-original.pck External0-modded.pck External0.patch
xdelta3-3.1.0-x86_64.exe -d -s External0-game-original.pck External0.patch External0-modded.pck
External0.pck
External0-modded.pck
to External0.pck
In some cases patches are really lightweight (< 5 MB)
Making_patches_for_sound_mods_(lightweighting).zip
Key Authors
Ananasique
Author
Difficulty Level
Beginner