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Detect region / region based outfit swap

- A Modding Tool for Genshin Impact.

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Updates

Add link to merge mod script

1mo

AdditionAdd link to merge mod script to the readme file or you can find it at 

https://gamebanana.info/

Files

  • region_ver2_122da.zip
  • regional_outfit_swap_ver2_c8c3d.zip

Ver 2

2mo

AdditionAdd dragon spine, chasm, enkanomiya, teapot. Separate sumeru into sumeru forest and sumeru desert

AdditionAdd beginner guide

BugfixFix bug where sometime detection change depend on view angle due to statue of seven

UPDATE ver 2:

0. Region.ini is now put in BufferValues folder to avoid multiple Region.ini with future update. If you had used this mod before, delete the old Region.ini then put  BufferValues into your mod folder.
1. Region.ini now further detect sub-region (added dragonspine, chasm, enkanomiya, teapot, separated sumeru into sumeru forest and sumeru desert).
   The assigned number for each region is not backward compatible with previous version so check Region.ini for the most up to date number and update your mod accordingly.
2. Extreme beginer guide made by me, edited and hosted on github by leotorrez here
3. Merge mod script for toggling multiple outfit for specific region by me here
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What is this

 This mod include a ini file (Region.ini)  and a example mod
 The ini file identify your current region and has a variable that you can easily access so that you can make region-based outfit change of ANY CHARACTER you want via simple edit of their merge.ini file.
 The mod show case example of using the file to perform region based outfit swap for lumine.
 You can check out clearer example of region based outfit swap here

How it work

 This mod used region specific item (regional loading screen, party setup screen, local specialty and local item) of each region to detect which region you currently on. The variable for the region will change when you encounter a item (item is loaded near your character in the game) related to the new region.
 

How to use

  0. If you had used this mod before make sure to delete the old Region.ini before using this.
  1. Put BufferValues, which contain Region.ini inside your GIMI's mods folder
  2. When editing your merge mod access the current region using  the variable $\global\region\regioncheck
  3. (Optional) if you used the value of  Region.ini before version 2 for your mod, update your mod to reflect new assigned number for each region

Known issue: Newly arrived region is not detect immediately
 As the above item don't cover the entirety of each region, some time you won't be able to detect the current region right away when you enter a new region.
 You can immediately detect current region by entering party setup screen. Otherwise just play normally until you encounter a region specific item

For more details PLEASE CHECK OUT README file that is included in downloadable file

Disclaimer/credit

Hash was taken from various mod
Mod created with help of
  leotorrez : helping with idea and optimize code
  DocZeus : helping with idea and testing

Outfit mod used:
 Lumine dark by  complex31 here
 Lumine mond by here (4k base lumine)
 lumine liyue by Nerujikan here
 Lumine dragonspine by NK#1321 here
 Lumine inazuma by polymer :D here
 Lumine enkanomiya by    here
 Lumine sumeru forest by kraaaashed here
 Lumine sumeru desert by Spaceloaf here
 Lumine fontaine by here
 Lumine teapot by Fysso here

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golanah921

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