Add link to merge mod script
1mo
AdditionAdd link to merge mod script to the readme file or you can find it at
Files
Ver 2
2mo
AdditionAdd dragon spine, chasm, enkanomiya, teapot. Separate sumeru into sumeru forest and sumeru desert
AdditionAdd beginner guide
BugfixFix bug where sometime detection change depend on view angle due to statue of seven
0. Region.ini is now put in BufferValues folder to avoid multiple Region.ini with future update. If you had used this mod before, delete the old Region.ini then put BufferValues into your mod folder.
1. Region.ini now further detect sub-region (added dragonspine, chasm, enkanomiya, teapot, separated sumeru into sumeru forest and sumeru desert).
The assigned number for each region is not backward compatible with previous version so check Region.ini for the most up to date number and update your mod accordingly.
2. Extreme beginer guide made by me, edited and hosted on github by leotorrez here
3. Merge mod script for toggling multiple outfit for specific region by me here
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This mod include a ini file (Region.ini) and a example mod
The ini file identify your current region and has a variable that you can easily access so that you can make region-based outfit change of ANY CHARACTER you want via simple edit of their merge.ini file.
The mod show case example of using the file to perform region based outfit swap for lumine.
You can check out clearer example of region based outfit swap here
This mod used region specific item (regional loading screen, party setup screen, local specialty and local item) of each region to detect which region you currently on. The variable for the region will change when you encounter a item (item is loaded near your character in the game) related to the new region.
0. If you had used this mod before make sure to delete the old Region.ini before using this.
1. Put BufferValues, which contain Region.ini inside your GIMI's mods folder
2. When editing your merge mod access the current region using the variable $\global\region\regioncheck
3. (Optional) if you used the value of Region.ini before version 2 for your mod, update your mod to reflect new assigned number for each region
Known issue: Newly arrived region is not detect immediately
As the above item don't cover the entirety of each region, some time you won't be able to detect the current region right away when you enter a new region.
You can immediately detect current region by entering party setup screen. Otherwise just play normally until you encounter a region specific item
For more details PLEASE CHECK OUT README file that is included in downloadable file
Hash was taken from various mod
Mod created with help of
leotorrez : helping with idea and optimize code
DocZeus : helping with idea and testing
Outfit mod used:
Lumine dark by complex31 here
Lumine mond by here (4k base lumine)
lumine liyue by Nerujikan here
Lumine dragonspine by NK#1321 here
Lumine inazuma by polymer :D here
Lumine enkanomiya by here
Lumine sumeru forest by kraaaashed here
Lumine sumeru desert by Spaceloaf here
Lumine fontaine by here
Lumine teapot by Fysso here
Detect_region_/_region_based_outfit_swap.zip
Key Authors
golanah921
tool creator