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4.1 Fix All Character Mods!

- A Modding Tool for Genshin Impact.

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Updates

Version 2.6 2.6

1mo

ImprovementAdded some Hashes + Corrected some incorrect ones

Files

  • genshin_update_mods_41_26_be4c0.exe
  • genshin_update_mods_41_26_b2e3b.rar

Version 2.5 2.5

2mo


Version 2 2.0

2mo


Fixed unicode error 1.1

2mo

This script fixes mods for all playable characters that broke in 4.1. Currently does not fix NPCs, enemies or some weapons - the script will be updated to include those in the future.

UPDATE1: Version 2 of the script has been released. This should fix the majority of errors people are having - it should fix the recursion not working, unicode issues, older mods not being updated, and things like the program auto-closing without confirmation. Also added a ton more hashes - more NPC and a few weapons are supported now too. Huge thank you to Nurarihyon and LeoMods for their work on the V2 script!

UPDATE2: Version 2.5 of the script released! A huge number of additional hashes, as well as even more types of mods supported. Again, an incredible thank you to LeoMods  and Nurarihyon for leading the effort, as well as for everyone on the AGMG discord that helped collect all the updated game objects!

UPDATE3: Version 2.6 of the Script released! Added some missing Hashes + Fixed a few wrong ones
Planning to resolve the issue with Mods Bound to Characters receiving a wrong Hash
To Fix most common issues caused by the Script - check my Guides Nurarihyon | Members (gamebanana.com) (From now on, I am in charge of Updates)

USAGE INSTRUCTIONS - How to use 4.1 Fix [Genshin Impact] [Tutorials] (gamebanana.com)

Place genshin_update_mods_41.exe in your Mods folder and run it. The program will search out and fix all mods in all subfolders of the current folder (ie don't need to run on individual mods, will do all of them at once including things like merge mods). 

The tool will also backup the original mod ini next to the fixed one in case something goes wrong. Re-running the exe will not cause issues - it will not attempt to update mods that have already been fixed.

Note that Windows Defender loves to complain about exe compiled from python - if your PC is stopping you from running the exe (or you don't want to run the exe), I have also provided the source code genshin_update_mods_41.py (inside source.zip). Usage and functionality is identical to the exe, though you need python installed to run it (most Windows PCs come with it installed by default).

Manual Method (for mods the script doesn't cover):

It is possible to update mods even if they aren't covered by this script, though it requires some knowledge of 3dmigoto. Basically do the following:

  1. Use the Dev version of 3dmigoto with the green text
  2.  Get the object you are fixing on screen with no mods loaded
  3.  Cycle through the VB hashes with / and * on the numpad. One of those hashes should cause the model to vanish (note: some people are reporting that 3 VB cause the model to vanish and I'm not sure why. In this case, you can use trial and error to figure it out, or examine the frame dump)
  4. Press - on the numpad to copy the hash
  5.  Replace the hash listed in the [TextureOverrideCharacterVertexLimitRaise] in the mod ini file with your new hash
  6.  Mod should now work (may need to teleport away to unload/reload object before it becomes visible)

Huge thank you to Cybertron, {EF} Donát, Zlevir and LeoMods for collecting the new hashes!

Please let me know if any characters are still broken after running the script, with details of what mod was being used. 

- SilentNightSound

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Key Authors

SilentNightSound

Hash Hunting

leotorrez

cybertron231

Zlevir uPic

{EF} Donát

K.dog

Gustav0

Ricochet

Yorucchi

Version 2 Authors

leotorrez

Nurarihyon

In charge of Versions > 2.5

Nurarihyon

Submitter

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