FNF Made with Unity is a mod engine which recreates Friday Night Funkin' with Unity, making it lighter than its original form and stable even on low-powered devices.
Traditional Unity FNF required hard coding with Unity Editor; Advance Engine allows all mod changes to be made via soft coding instead, partially compatible with Psych Engine.Currently it features chart editors, character editors and stage editors for intuitive asset setup; Lua scripting also makes this feature very accessible; making creating original effects and gimmicks effortless!
Dialogue System/Psych Engine DIalogFile Compatible. Its Advance Engine comes equipped with an editor designed specifically to assist modders! Image Compression Function.
The engine automatically compresses sprite images so they do not consume too much memory and risk memory leaks.
Auto Asset Optimize
Each mod comes equipped with an Asset Optimizer that automatically optimizes images used within it so they are compatible with low-end devices, ensuring smooth running mods even for massive asset collections on mobile phones and low-end PCs. This feature makes complex mods work better on low-end platforms while supporting complex mods with massive assets better on low-end PCs or mobile phones.
Lua offers easy scripting for novice users by grouping many commands into functions for easier understanding, which you can gain quickly by reading its reference guide (currently under development).
Friday_Night_Funkin'_Advance_Engine_.zip
Key Authors
taa
main programmer
Special Thanks
Psych Engine Team
Week1~7 Assets
Version
0.1.2