Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

HoloFunk - Psych Engine Port (CHRISTMAS DEMO OUT!)

- A Work In Progress for Friday Night Funkin'.

HoloFunk - Psych Engine Port (CHRISTMAS DEMO OUT!) HoloFunk - Psych Engine Port (CHRISTMAS DEMO OUT!) HoloFunk - Psych Engine Port (CHRISTMAS DEMO OUT!)

Progress Report

For Construction Project 65% Complete.

Where have I been? Updates.
Hey all. Long break huh.?
Let me just get right down to business here; unfortunately I have lost interest in FNF lately and may take longer than anticipated to finish its porting project. In March I will release another demo containing first couple weeks along with smaller mods as compensation for any delays in updates.

As for what I accomplished during this break, there's just been one activity: reading.


Paintbucket (Visual Enhancement)

Sorry if this news disappoints anyone; instead I would like to thank all of you for being patient so far and hope the next demo brings even greater excitement for everyone involved! See you then!


Christmas Demo has arrived!

The wait for its debut has finally come to a close!

Hello all and Happy New Year everyone! Finally got my Christmas Demo up-and-running, or at least 90% done. Unfortunately it's rushed due to missing its deadline by almost 24 hours; but at least something's out now.

Thusly, should you identify any bugs please let me know immediately!


Have fun playing my Demo!

Just to let you know I will take a short hiatus for about one or two weeks (no worries here.).

Hello all. Just wanted to provide an update regarding the demo I promised last time.

At present, the demo isn't quite ready for release yet and requires just a bit of additional development time in its oven. I can't promise its arrival by Christmas 2024; but most everything's already present; all I need to do now is work through any minor bugs and create an initial menu structure.


That is all for now; hopefully we'll meet again very soon!...Hopefully.

Hello all! Since my last post has only been six days ago, but just to give everyone an update: this port will now only work with version v0.7.1h+ to ensure compatibility on future releases of Psych and so that I don't need to maintain two copies simultaneously. While this might come across as disappointing at first, don't despair: something special awaits for this holiday season so stay tuned!


As indicated by its title

Progress over this past month has been slow due to my focus being pulled towards creating an alteration for Pizza Tower; nonetheless, progress was nonetheless made today with another small batch including:

Sinner (Beta Mix) (Updated!) Red and Black EX (Done!) AND Crisp Cover are complete! I added one as an extra cover before V6 came out - thought i should mention it here too!

No UI updates this time around; though I do intend on working on the Pause Menu within the following month. Anywho, that's it for now - hopefully in August I can focus more on making progress than last time around!


What it says on the tin.

Welcome, all, to my WIP page for my pet project: A Pysch Engine port of Hololive Funkin'!


As V5 still seems relatively fresh, now with V6 out I felt it necessary to create this page and update its contents with my thoughts about what happens after its release. Rest assured, though - unlike previous WIPs I won't abandon this one quickly like so many of my others have. My passion lies with this subject for some time already!

As I stated before, I received permission from various developers before publishing this page; however if any devs happen upon it and wish to retract this permission at any point please DM me and I'd be more than happy to take down this page!

Login or Sign up to access this!
Login or Sign up to access this!

Files

  • HoloFunk_-_Psych_Engine_Port_(CHRISTMAS_DEMO_OUT!).zip

Alternate File Sources

Credits

Key Authors

TattleameliaMLG uPic

Most of the coding and porting.

Original Authors

HoloFunk Devs

ALL original assets pulled from the game. I'm not going to list all of them right now as there's so many people to name. Please check the description of the GameJolt page.

Special Thanks

Rodney~ An Imaginative Person uPic

Change Scrolltype Event, used in Mythbuster and R.I.P.

Klanter Xragon uPic

Redistributor of the Camera Rotate Code, seen in Red and Black

Super_Hugo

Camera Follow Script

Submitter

Login or Sign up to access this!
Login or Sign up to access this!
Login or Sign up to access this!

Game

Login or Sign up to access this!

Category

Sub-category
HoloFunk - Psych Engine Port (CHRISTMAS DEMO OUT!) Other/Misc

Details

Development State

In Development

Completion

65%

License

Share

  • 54
  • 4
  • 11.8k
  • 38
Login or Sign up to access this!

More from Submitter

arrow_back
img img img