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VMTweaks

- A Work In Progress for Team Fortress 2.

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Updates

Quick Fix 0.9.1

8h

BugfixRemoved unused bumpmap param from Quickfix VMT

Accidentally left in $bumpmap in Quickfix VMT, causing phong missing texture pattern.

Files

  • vmtweaks_pre1.zip

Pre Release 1 0.9

9h

AdditionAustralium Support

AdditionWarpaint Support

AdditionPartial Sheen reimplementation

VMTweaks pre-release, with vpk download now included.

There are many undocumented changes, primarily towards phong and rim light parameters. The mod was created in order to learn and understand VMTs, so there's many outdated or missing parameters from some VMTs that haven't been touched since creation.

Tweaks TF2 Weapon Materials to look better.

The "2007th" style mod.

Primarily targets VMTs not unlike MOCOLONI's Stock Weapons' Visual Improvement pack, except targets ALL weapons. VMT parameters are cross referenced with the 2008 TF2 build to bring back that classic look to the weapons. But most importantly, all of the materials are consistent with each other!



While this pack targets primarily Materials only, there are a few model changes.
Affected weapons include:

  • Bottle
  • Buff Banner
  • Direct Hit
  • Sniper Rifle
  • Targe n' Charge

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Files

Alternate File Sources

Credits

Original Authors

FreakinGroovy

modeler, vmt params

UnnamedMarine uPic

something probably

Special Thanks

MOCOLONI

Inspiring the mod

Submitter

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Game

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Category

Details

Development State

In Development

Completion

100%

License

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